

& Rakim's "I Know You Got Soul." The effect is like flipping through the stations in the game as you play it, sampling a bunch of good music from a lot of different styles. Not surprisingly, this 23-disc set focuses on well-known songs from all the stations, ranging from James Brown's "The Payback" and Eddie Money's "Two Tickets to Paradise" to Cypress Hill's "How I Could Just Kill a Man," Willie Nelson's "Crazy," Rage Against the Machine's "Killing in the Name" and Eric B. Those songs don't make the double-disc set of highlights that functions as the official soundtrack to the game. There are many hits here, but what brings these stations to life is that each has some idiosyncratic selections, choosing songs that aren't widely heard on the radio. The music to the game is similarly sprawling, not just covering the omnipresent gangsta rap and grunge of 1991/1992, but also classic soul, reggae, classic rock, new jack swing, classic hip-hop, and country. San Andreas, their 2004 installment of the series, it the most ambitious yet, recreating the Southern California of the early '90s, starting in a re-creation of Los Angeles and then expanding to variations on Las Vegas and San Francisco. It's not just that there's a variety of stations covering different genres, it's that the song selection is sharp and endlessly listenable - which is a big bonus if you're going to spend hours listening to these stations as you complete game missions. Part of the pleasure of Rockstar's Grand Theft Auto games is that they create their own world filled with clever, imaginative details, and one of the most obvious and satisfying of those details is the radio stations they create for their GTA games.
